Street Fighter 6 Patch Notes: What Changed—And Why It’s Shaking Up the Meta

Street Fighter 6 Patch Notes: What Changed—And Why It’s Shaking Up the Meta

Street Fighter just rolled out its latest update, and the changes are significant enough to reshape how players approach the game. The June 2025 patch introduces sweeping adjustments to core combat mechanics, character balance, and control schemes, with the aim of reducing randomness and deepening both offense and defense..

Perfect Parry now demands precise directional input—hold down-back for low attacks and back for high or overheads—making it a more skill-based tool and dramatically reducing accidental triggers Throw teching has been made more rewarding, as successful throw escapes now grant extra Drive Gauge and Super Art meter, giving players a legitimate defensive option at close range.

Wake-up attacks have seen their initial hitbox reduced, but recovery is now allowed after a normal or counter-hit, opening up new strategic choices for players knocked down Fast side-switching, except during punish counters, has been removed, further tightening the game’s focus on deliberate play.

For Modern Control users, two major updates have been made, including new jumping attack options The patch also brings a host of bug fixes and adjustments to move properties, hitboxes, and recovery times, making matches feel tighter and more responsive..

Here’s a quick look at some key character tweaks:.

  • Ryu: Improved combo potential and adjustments to special moves, making his offense more potent and consistent..

  • Elena and other fighters: Balance adjustments across the board, with changes to move properties, recovery, and damage scaling.

  • Perks and custom features: Significant shifts in perk effectiveness, with some boosts increased and others nerfed for better game balance.

With these changes, Street Fighter is poised to deliver a more strategic and rewarding experience for both casual and competitive players. Stay tuned for more in-depth breakdowns as the community adapts to the new meta.

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